Gearphoria Vol 4, No 1

GRIMM’S R e a l i t y Making the magic work Methods vary, but the results should always be worth it 20 GEARPHORIA SEP/OCT 2015 AS WITH MOST products, musical instruments are normally presented as finished products. Consumers never see the process of what goes into making a product, or what makes some better than others. Oc- casionally we get pictures of clean factories with happy workers, or well-staged and shot pictures of the insides of a finished product. A lot goes into a design for a musi- cal instrument or amplifier. Ingredi- ents in most good products include serious thought, a lot of experience, a bit of education mixed in with a dash of practicality. Some companies add a financial aspect to a design that can make a great product sound just okay... passable to a consumer at a cost savings for a company. Maxi- mization of profits. Not that making a profit is bad, but most of us in the pursuit of tone throw caution to the wind and spend our hard earned money on better than average gear. For myself, the design process normally starts off with seeing a need for a product, and a desire to fill that need. Sometimes inspiration comes from others, sometimes it is just something I feel the need to do. Once an idea has sprouted, I move on to whether this idea can both actually be built, as well as a sellable product. (My dual 4x12 opposing Leslie-style speaker system was a great idea...) Experience comes to play to show whether these things will all work together. It also is a basis on which designs can be built. After designing a number of products, most design- ers have a good idea on how to make something. I will build a prototype

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